Dead or Alive 5′s Achievements/Trophy List Revealed!

Posted in fan-service, fantasy, fighting games on July 22nd, 2019 by Bessie Peters

On the Tecmo front in the current fighting game race, gaming site Exophase has just posted the list of Achievements/Trophies you can attain in Dead or Alive 5. Just perusing through this article reveals or confirms quite a few choice tidbits about the game.

For starters, Virtua Fighters Akira Yuki and Sarah Bryant will have to be unlocked. Returning Boss Alpha-152 is an unlockable character as well. Arcade Mode, Time Attack and Survival Modes will all have ‘Courses’ (or set order of opponents) to take on, similar to in Soul Calibur V and VF5FS. Danger Zones can be turned off. The Story mode looks to be pretty lengthy, with multiple chapters. There are unlockable costumes. There will be at least 50 kinds of character-specific Tag Throws (NICE!).

Check out the list yourself over here. I think there’s quite a bit of content to be had in DOA5 as well, which makes me think that fight fans will be very, very busy and very very happy this September. More as we get it then!

Mortal Kombat X: Jason Lives!

Posted in arcade, fan-service, fantasy, fighting games on July 22nd, 2019 by Bessie Peters

Ch-ch-ch…hahahah…

Today, May 5, sees the classic horror icon Jason Voorhees unleashed in Mortal Kombat X. Netherrealms released the trailer above some hours ago, and it is spot-on perfect for this psychotic slasher. The new Kombatant has been featured by NR themselves in the latest Kombat Kast, revealing his three variations- Slasher, Relentless and Unstoppable.


Jason’s gameplay revealed!

Even more so than Freddy Kreuger was done in MK9, I think Netherrealm pretty much nailed Jason for the game, down to his walk, his attacks and even the occasional horror music highlights during some of his moves/attacks. If you ‘love’ this maniacal madman, you’ll adore using him to gut into the competition in MKX.
Jason will be available today for owners of the Kombat Pack, but he will be made available as standalone DLC on May 12. Happy Hacking!

Tekken 7 at SDCC… WTF? THAT’S IT?

Posted in arcade, fan-service, fighting games on July 22nd, 2019 by Bessie Peters

The Tekken 7 ‘Full’ Teaser Trailer. Yawn.

Really. What a disappointment.

No gameplay. No solid info aside from ‘Lars is in the game’.

Nothing save the cinematic bore-fest above.

Sadly, I am beginning to think that Harada and team have forgotten how to do their own game anymore. It’s been so long since the last good Tekken, or the last Soul Calibur. All they’ve been doing since are rehashes and F2P nonsense. They need to get their heads on straight.

This, honestly, is crap. This is the crappiest showing of Tekken I’ve ever seen. I can’t believe how worthless this SDCC showing has been. They should have just NOT announced the game until they could have showed something. Like the first Tekken 6 trailer. THAT had stuff. That had content.

This… This crap… a fan could do better. I am totally serious. Really, Namco, Harada, Tekken Team- please re-watch all the trailers and spots you did in the past and realize how SHITTY your stuff is now. My GOD this is horrible.

I won’t talk or speculate about Tekken on this blog again until they show something worth being excited about.

That is all.

My gosh, this was such a fail.

Tekken Tag 2: Jaycee Unmasked!

Posted in arcade, fan-service, fantasy, fighting games, gaming on July 22nd, 2019 by Bessie Peters


Jun’s boss stage is one odd stage to fight in.

Here are a couple of vids showing Tekken Tag Tournament 2‘s Character Customization, particularly for the tag-fighter’s resident luchador babe, Jaycee. Of course, we all know it’s really American Eco Fighter Julia Chang under that flashy costume, and these vids once again confirm that. With alternate head items equipped, the luchador mask comes off revealing the comely face beneath.

So far Customization in Tekken Tag 2 has been quite different from the previous Tekken 6 and Bloodline Rebellion, but I think this will be for the better. I’ll examine the new system in another post- for now, watch the match vids above straight from Japanese arcades- wish we could be there!

Tekken Updates: Tekken 3D Prime Edition Webpage Up, TTT2 Boss Reveal Coming?

Posted in 3ds, arcade, fan-service, fighting games on July 22nd, 2019 by Bessie Peters

The Tekken gang’s coming to the 3DS, in case you didn’t know.

Tekken Official has just added a new page for the latest upcoming Tekken, Tekken 3D Prime Edition. There’s nothing much there yet save a nifty montage of character art from Tekken 6 and still a big ad for the Tekken Blood Vengeance movie pack-in. Famitsu just posted an article for the game with some character bios for the fighters appearing in their featured screenshots. The thing about Tekken 3D- depending on the individual screen shot, it can either look quite impressive and slick, or very pixelly and iffy. Still, Tekken has always been about beauty in motion, not in stills…

On another topic, there’s a little bit of Tekken Tag Tournament 2 talk on arcade site ariesu, which has this intriguing translated text which seems to refer to TTT2′s end boss.

Famitsu arcade game channel is “Tekken Tag Tournament 2″ is the follow-up. Introducing the boss appearing in single play.
1 boss Mishima parents. Ogre is to appear next. Additionally the emergence of the next semi-Kazama. The aura of mystery and black from the feet of her slump to defeat Kazama …?

UPDATED: Though initially I thought that ’1 boss Mishima parents’ was the Final Boss, this may instead refer to a Mishima Parent-and-Child Tag Team… which may be one of three possibilities- Jinpachi and Heihachi, Heihachi and Kazuya or Kazuya and Jin. Afterwards, Ogre is faced, then Jun Kazama– which is odd to me; will you face them separately, not as a team? Finally, after Jun is defeated, some sort of black mist or energy appears at her feet(?) while she’s sprawled on the ground… perhaps heralding the appearance of the actual Final Boss. I GOT IT! THOSE FREAKIN’ WEIRD SHOES OF HERS ARE THE BOSS…!

From Harada’s Twitter we can confirm that Jun herself is NOT the End Boss (known this for some time actually), and that the boss will ‘look like human’ (Harada’s exact words). No beam attacks though, so it won’t be something like Devil Kaz or Devil Jin. Who or what will it be? As of now, I have no freakin’ idea, but this is really intriguing. It shouldn’t be too long before we find out though, given the impending release of the game in Japanese arcades next month. More as we get it then!

Tekken Tag 2 E3 Interview from LevelUpYourGame

Posted in 3ds, arcade, fan-service, fantasy, fighting games on July 22nd, 2019 by Bessie Peters


More hardcore info from the Tekken Team!

Here’s another video interview with Katsuhiro Harada and Michael Murray from the recently-concluded E3 2011, this time from LevelUpYourGame. At over twenty minutes, it’s one of the longer interview vids you’ll see (only the Capcom-Unity hour-long interview with Ono is longer), taking up everything from Tekken 3DS, Tekken WiiU, Tekken Hybrid/Blood Vengeance and, of course, Tekken Tag Tournament 2. However of course about half of it is Harada-san speaking Japanese which Murray has to translate, which kinda pads out the time. Also, the ambient sounds of the venue make hearing the words quite the challenge. Luckily, LUYG has also posted the full transcript of the interview over here. So either watch or read, it’s your choice. Thanks to LevelUp for this extensive session. With this probably being the last of the E3 material, next up is Comicon in July. More as we get it then!

Tekken Tag 2: Five MORE Characters for Console?

Posted in dlc, fan-service, fantasy, fighting games on July 22nd, 2019 by Bessie Peters

Bring out those wishlists, Tekkenfans!

Looks like the fun and surprises aren’t ending anytime soon for Namco-Bandai’s Tekken Tag Tournament 2. We’ve already been given four additional fighters recently, but now it seems that there are even more waiting in the wings according to the above teaser pic. The screengrab comes from a recently-posted updated version of TTT2′s ‘Switch’ trailer, and points to at least five more challengers just itching to be outed and revealed.

So who’s next? Doctor B? P.Jack? Tougou? Some word on forums is that the next reveals will be in July- man, that’s a bit far away… but well, so much stuff has been shown off at E3, we at least have lots to chew on for now. Let the speculations continue! Tekken Tag 2 is out for PS3 and Xbox360 in September 2012.

Tekken Tag 2 Customization Bits in Famitsu

Posted in arcade, fan-service, fighting games, gaming on July 22nd, 2019 by Bessie Peters

Versus City just posted a nice little article about the Tekken Tag Tournament 2article in the latest issue of Famitsu Magazine. It’s not much but in this time when TTT2 news is pretty dry, it’s very much appreciated. The update is mainly about a new play mode called Team Trials and Items in Character Customization.

Team Trials are challenges you and your teammate have to complete to earn stuff like Fight Money, special items and other stuff. The mode’s layout is apparently structured like a Bingo card, so you can see what matches you have before you and your current progress before completion.
Items described include something called LED Items, which are assumed to be used to change the background designs/visuals during the Character Intros- Man, these are things I particularly appreciate, no thanks to the freakin’ players of most Location Tests who almost always skip the damn intros and winposes… feh. Then there’s SP Itemswhich allow you to switch your character portrait from the default CG art to artworks done by some famed manga artists/illustrators.
For the whole article plus a nice pic showing off the SP Item illustrations, visit Versus City’s article here.

Prepping for the Next Fight

Posted in fighting games, gaming on July 22nd, 2019 by Bessie Peters

Information on Streetfighter IV is scarce at this point, but I expect that will change shortly as the embargo on information from the Capcom event will be lifted later this week. In the meantime, I just want to share my thoughts on this upcoming momentous event in fighting games.

The trailer looks cool but it leaves so many questions open. Is the game going to be in 3-D? Capcom has never been a strong contender in the 3-D fighting game arena, and to be honest, it’s pretty late in the game for them to try given that Sega, Namco and Tecmo have gotten that down to a science or an art after all these years. Yeah, the 3-D Streetfighters were playable, but they never really did much aside from giving a novelty side to the basic SF fighting game formula. Graphically, as well, I don’t think they can just jump in and challenge the 3-D kings. Streetfighter looks to have a less-realistic art style till Doomsday- which is fine by me.

I am hoping perhaps the game will have 2-D, albeit much deeper or updated, gameplay still grounded to the classic SF system. The graphics will hopefully be in 3-D, or 2.5 D, perhaps even cel-shaded 3-D graphics for depth and a fresh, new look. Animations for throws or super moves/combos may look awesome with changing camera angles, or perhaps in replays we can appreciate the carnage from various views.

I hope they bring back the Third Strike crew, as well as pertinent classic fighters. I hope that M. Bison remains dead- Shadaloo has had dozens of games to wage it’s crime wave. Is Gill and his cult gone? Will there be a new villain to fight? Aside from the familiar, I expect new faces and fighting styles to enter the arena. But bottom-line, I just want my Ibuki and Makoto back, Capcom, for the love of all that is holy.

Will it come out on PS3, Xbox360, Wii or what? I expect that the higher-end systems can handle anything an arcade can put out, so an arcade-perfect/better-than-perfect port should be forthcoming. I even doubt if this will come out in the arcade at all… it may just debut on home systems directly.

Let’s hope that Capcom doesn’t take too much time to bring IV out. In the meantime though, we have Virtua Fighter 5 for the Xbox360 with online play coming out in less than a month, the arcade version of Tekken 6 out before 2007 ends, Soulcalibur IV in early 2008 and the home versions of Tekken 6 soon after.  Fighting game fans are going to have their hands busy soon. Let’s hope Streetfighter IV falls into our bloody mitts soon enough.

Version C Minus?

Posted in fighting games, gaming on July 22nd, 2019 by Bessie Peters

Virtua Fighter 5 Online for the Xbox360 is out, and while reviews have been mostly positive, if not totally outstanding (1Up gave it a 10), this latest version of Sega’s flagship fighter still isn’t as perfect as it should be. Word is that in terms of customization, VF5 360 falls short of the arcade game. While in the arcade you can switch various tops and bottoms between characters’ costume types, that doesn’t seem to be possible with the home version. This ability was one of Version C’s big updates, so it’s pretty odd that it was omitted from the home game. That said, the Xbox360 version still has supposedly 75% more items than the PS3 game.

I also note with disdain that nice add-ons like the customizable Character Intro vids in Version C aren’t in the Xbox360 game either. Okay, these are all just extras- the game is still as solid a fighter as ever, and the online play adds longevity and playability in spades. Still, little stuff and fan service make a game all the more enjoyable, and these little details missing without a doubt take away from the coolness. Oh well. Let’s hope DLC comes in soon… hopefully good stuff will appear long before the Asian and Japanese versions come in December.